When Richard of Carracia lost his hand in battle, the wizard Roethel presented him a new one, one fueled by an internal lightning, with a mind of its own and the strength of a thousand.
On that day, he became Richard, King Ironfist.
On that day, he condemned his family to centuries of betrayal and bloodshed.
Now three years in the making, Project Ironfist is pleased to announce the first-ever release of a mod for Heroes and Might and Magic II. With new creatures, artifacts, and more, this release is a demonstration of what’s possible with Ironfist’s modding capabilities. See What’s New in Project Ironfist, see the demo video below, or just download the game. Discuss it on our forums too.
But we want to see what you can create. Ironfist supports adding new creatures, artifacts, spells, and more. Ironfist’s scripting lets you create new maps of unlimited depth and variety. And now we’re giving these abilities to you. We’ve put everything you need to know into our wiki, and created a series of videos to help you get started. All that’s left is for you to use it.
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